S.Koopa0's LunaLua Asset Pack v1.1.1

Share and discuss custom LunaLua code and content packs for SMBX2.
S_Koopa0
Rex
Rex
Posts: 33
Joined: Mon Jul 04, 2016 10:57 am
Flair: The S stands for Springboard

Re: S.Koopa0's LunaLua Asset Pack v1.1

Postby S_Koopa0 » Wed Jul 10, 2024 12:50 am

Pinetiger_ wrote:
Wed Jul 03, 2024 6:51 pm
When touching the top of the spiked question mark block when its spikes are facing upwards, the game shows this error message, and everything in the level stops working. Touching the bottom of the block when the spikes are facing downward work normally, though.
Image
Fixed. It turns out I used the wrong symbol next to a function.

Pinetiger_
Goomba
Goomba
Posts: 4
Joined: Wed Jul 03, 2024 4:50 am
Pronouns: he/him

Re: S.Koopa0's LunaLua Asset Pack v1.1

Postby Pinetiger_ » Thu Jul 11, 2024 12:40 am

S_Koopa0 wrote:
Wed Jul 10, 2024 12:50 am
Pinetiger_ wrote:
Wed Jul 03, 2024 6:51 pm
When touching the top of the spiked question mark block when its spikes are facing upwards, the game shows this error message, and everything in the level stops working. Touching the bottom of the block when the spikes are facing downward work normally, though.
Image
Fixed. It turns out I used the wrong symbol next to a function.
did you update the download? Same thing is still happening with newly downloaded stuff

S_Koopa0
Rex
Rex
Posts: 33
Joined: Mon Jul 04, 2016 10:57 am
Flair: The S stands for Springboard

Re: S.Koopa0's LunaLua Asset Pack v1.1

Postby S_Koopa0 » Thu Jul 11, 2024 1:23 am

Pinetiger_ wrote:
Thu Jul 11, 2024 12:40 am
did you update the download? Same thing is still happening with newly downloaded stuff
I didn't, but I'll update it again in a few days. There are some other things I'd like to change first and I'm not sure I have enough time for them now.

S_Koopa0
Rex
Rex
Posts: 33
Joined: Mon Jul 04, 2016 10:57 am
Flair: The S stands for Springboard

Re: S.Koopa0's LunaLua Asset Pack v1.1.1

Postby S_Koopa0 » Thu Jul 18, 2024 12:45 am

The pack has been updated again. As I mentioned earlier, the typos that caused an error in the Spiked ? Block's code have been fixed, while the YI Tulip and Goomba are now slightly more accurate to the source game (and less broken in the latter's case).
Additionally, I moved all the images to Imgur and the changelog to a Google document in order to make the main post less tedious to update.


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